BALL 1.5.0
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rotateMode.h
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1#ifndef BALL_VIEW_KERNEL_MODES_ROTATEMODE_H
2#define BALL_VIEW_KERNEL_MODES_ROTATEMODE_H
3
5
6namespace BALL
7{
8 namespace VIEW
9 {
10
12 {
13 public:
15
17
18 virtual Qt::Key getKey() const;
19 virtual QString getName() const { return "RotateMode"; }
20
21 virtual void activate();
22
23 protected:
24 virtual void mouseMoveEventImpl_(QMouseEvent* evt);
26
31 };
32
33 }
34}
35
36#endif //BALL_VIEW_KERNEL_MODES_ROTATEMODE_H
virtual void mouseReleaseEventImpl_(QMouseEvent *evt)
void processRotateModeMouseEvents_(QMouseEvent *evt)
virtual void mouseDoubleClickEvent(QMouseEvent *evt)
virtual Qt::Key getKey() const
virtual void mouseMoveEventImpl_(QMouseEvent *evt)
RotateMode(Scene *scene)
virtual void activate()
virtual QString getName() const
Definition rotateMode.h:19