BALL 1.5.0
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box.h
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1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4// $Id: box.h,v 1.9.16.1 2007-03-25 21:26:07 oliver Exp $
5//
6
7#ifndef BALL_VIEW_PRIMITIV_BOX_H
8#define BALL_VIEW_PRIMITIV_BOX_H
9
10#ifndef BALL_VIEW_KERNEL_GEOMETRICOBJECT_H
12#endif
13
14#ifndef BALL_MATHS_BOX3_H
15# include <BALL/MATHS/box3.h>
16#endif
17
18namespace BALL
19{
20 namespace VIEW
21 {
22
31 : public GeometricObject,
32 public Box3
33 {
34 public:
35
37
38
41
42
53 Box();
54
57 Box(const Box& box);
58
59 Box(const Vector3& point,
60 const Vector3& right_vector,
61 const Vector3& height_vector,
62 float depth);
63
64 Box(const Vector3& point,
65 const Vector3& right_vector = Vector3(0, 1, 0),
66 const Vector3& height_vector = Vector3(1, 0, 0),
67 const Vector3& depth_vector = Vector3(0, 0, 1));
68
70
72
75 virtual ~Box();
76
81 virtual void clear();
82
84
87
90 void set(const Box& box);
91
94 const Box& operator = (const Box& box);
95
97
100
111 virtual bool isValid() const;
112
123 virtual void dump(std::ostream& s = std::cout, Size depth = 0) const;
124
125 // Method to get all vertices from a geometric object
126 virtual void getVertices(vector<Vector3>& vertices) const;
128 };
129
130 } // namespace VIEW
131} // namespace BALL
132
133#endif // BALL_VIEW_PRIMITIV_BOX_H
#define BALL_CREATE(name)
Definition create.h:62
STL namespace.
#define BALL_VIEW_EXPORT