BALL 1.5.0
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datatype.h
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1// -*- Mode: C++; tab-width: 2; -*-
2// vi: set ts=2:
3//
4// $Id: datatype.h,v 1.5 2003/06/16 12:01:52 anker Exp $
5// DATATYPE header file
6// collective header file for all headers in BALL/DATATYPE
7
8#ifndef BALL_DATATYPE_H
9#define BALL_DATATYPE_H
10
11#ifndef BALL_DATATYPE_BINARYSEARCHTREE_H
12# include <BALL/DATATYPE/binarySearchTree.h>
13#endif
14
15#ifndef BALL_DATATYPE_BITVECTOR_H
17#endif
18
19#ifndef BALL_DATATYPE_FOREACH_H
21#endif
22
23#ifndef BALL_DATATYPE_HASHGRID_H
25#endif
26
27#ifndef BALL_DATATYPE_HASHMAP_H
29#endif
30
31#ifndef BALL_DATATYPE_HASHSET_H
33#endif
34
35#ifndef BALL_DATATYPE_LIST_H
36# include <BALL/DATATYPE/list.h>
37#endif
38
39#ifndef BALL_DATATYPE_OPTIONS_H
41#endif
42
43#ifndef BALL_DATATYPE_REGULARDATA3D_H
45#endif
46
47#ifndef BALL_DATATYPE_QUADRUPLE_H
49#endif
50
51#ifndef BALL_DATATYPE_REDBLACKTREE_H
52# include <BALL/DATATYPE/redBlackTree.h>
53#endif
54
55#ifndef BALL_DATATYPE_REGULAREXPRESSION_H
57#endif
58
59#ifndef BALL_DATATYPE_SPLAYTREE_H
60# include <BALL/DATATYPE/splayTree.h>
61#endif
62
63#ifndef BALL_DATATYPE_STRING_H
64# include <BALL/DATATYPE/string.h>
65#endif
66
67#ifndef BALL_DATATYPE_STRINGHASHMAP_H
69#endif
70
71#ifndef BALL_DATATYPE_STRINGHASHSET_H
73#endif
74
75#ifndef BALL_DATATYPE_STRINGMAP_H
76# include <BALL/DATATYPE/stringMap.h>
77#endif
78
79#endif // BALL_DATATYPE_H